Age

Race

Young Adult

Mature

Middle Aged

Old

Venerable

Dwarf

40-60

61-175

176-275

276-400

401-525

Elf, Aqua

75-150

151-450

451-700

701-1000

1001-1200

Elf, Drow

50-100

101-400

401-600

601-800

801-1000

Elf, Sky

100-175

176-550

551-875

876-1200

1200-1600

Elf, Wood

75-150

151-500

501-800

801-1100

1100-1350

Elf, Gray

150-250

251-650

651-1000

1001-1500

1501-2000

Gnome

50-90

91-300

301-450

451-600

601-750

Half Elf

24-40

41-100

101-175

175-250

251-325

Halfling

22-33

34-68

69-101

102-144

145-199

Half Ogre

12-24

25-60

61-120

121-160

161-200

Half Orc

12-15

16-30

31-45

46-60

61-80

Human

14-20

21-40

41-60

61-90

91-120

Lizard man

12-15

16-30

31-45

46-60

61-80

Initial Age

The characters starting age is dependent upon their base age as a young adult.  In most cases their starting age will be base age plus D4.  However for elves D20 should be rolled.

Die At

Roll on the table below and then apply the appropriate die with a multiplier is the gap between ages is greater than 2x maximum dice roll. Increase the multiplier by 1 until this is met and then roll D(multiplier) -1 and add to the result.

(01-10) Calculate from Low end of Old and roll +D8

(11-25) Calculate from High end of Old and roll – D4

(26-60) Calculate from Low end of Venerable and roll +D6

(61-90) Calculate from High end of Venerable and roll –D10

(91-00) Calculate from High end of Venerable and roll +D20