Clangeddin

 

 

Status :

Lesser God

Symbol:

Two crossed battle axes

Sphere

The Father of Battle, silver beard

Worshippers

Dwarven warriors

Weapons

Axe

Armour

Chain

Familiar

None

Spells

Cantrip : Remove Fear

1st

2nd

3rd

4th

5th

6th

7th

Axe Skill

Axe Song

Create Food and Water

Detect Lie

Atonement

Land of stability

 

Bless Individual

Conjured Axe

Cure Serious Wounds

Divination

Commune

Heal

 

Courage

Enlarge Self

Dispel Magic

Enchant Weapon

Cure Critical Wounds

Heroes Feast

 

Cure Light Wounds

Find Traps

Glyph of Warding

Fearlessness

Dispel Evil

Stone Tell

 

Detect Evil

Know Alignment

Magical Vestment

Protection

Easy March

 

 

Light

Rally

Prayer

Protection from evil 10’ Radius

True Seeing

 

 

Morale

Resist Fire

Remove Curse

Quest

 

 

 

Protection from Evil

Sanctify

Strength of One

Sanctum Sigil

 

 

 

???

Spiritual Battle Axe

 

 

 

 

 

Resist Cold

Strength

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Priests : Known as Axe Lords they gain the following benefits

3rd Level : Will be given a +1 Battle axe.

5th Level : Has apower of last resort (Earth Power), once per life, as Moradin spell, quest to regain

7th Level : Given dwarven battle axe of returning.

Minimum requirements are Str > 9,Wis and Cha >9

 

Sub Cult : Paladin’s are known as ???

Train in Weapons and leadership they have minimum requirements of Str,Con 12, Wis, Cha,Dex >9

 

Sub Cult :

 

Axe Skill

Component:  

Range:  

Duration:  

Area of Effect :

Save :

Casting Time :

Effect : As SIf Blade Skill spell

Axe Song

Component:

Range:

Duration:

Area of Effect :

Save :

Casting Time :

Effect : Axe Sif Axe Song spell

Enlarge Self

Component:

Range:

Duration:

Area of Effect :

Save :

Casting Time :

Effect :As Magic User spell but includes equipment, and magical axe

Spiritual Battle Axe:

Component:

Range:

Duration:

Area of Effect :

Save :

Casting Time :

Effect :As Spiritual Hammer

Morale:

Component:

Range:

Duration:

Area of Effect :

Save : None

Casting Time :

Effect : As Sif Spell

Throw Axe II:

Component: VSM (Axe)

Range: 0

Duration: 3 melee rounds + 2 /level

Area of Effect : Special

Save : None

Casting Time : 5 Segments

Effect : Once cast the priest is able to throw a Battle Axe as if it were a hand axe with double the range, it will do triple damage to any giant it hits